Effects
Decorative motion — particles, stars, shine and ripple, kinetic text — kept out of the core library.
17 pages in @gpuixui/fx · generated from the package's docs folder
| Page | What it ships |
|---|---|
| Bubbles | A decorative field of rising bubbles |
| Fireworks | A decorative field of bursting sparks |
| Gravity stars | A decorative field of stars falling into a well |
| Hexagon | A tiled hexagon outline field generated for its box |
| Liquid button | An action a soft fill floods into on hover |
| Magnetic | Content that leans toward the pointer over it |
| Motion grid | Cells that travel to their new slots when order changes |
| Particles | A decorative field of drifting motes |
| Ripple button | An action whose press spreads a wash from the pointer |
| Rolling text | A value that rolls into place when it changes |
| Rotating text | One line whose phrase changes on an interval |
| Shader layer | Fire, liquid metal, glass and backdrop effects painted by GPUI in painter order |
| Shine button | An action a soft sheen crosses under the pointer |
| Sliding text | A value that slides horizontally into place when it changes |
| Splitting text | A headline that arrives word by word |
| Stars | A decorative field of twinkling lights |
| Typing text | A string that arrives a character at a time |